Super Mario 64's most notorious moves are his Mario Kart 64 and Pego Pelo Rabo Hypers. Captain Falcon is the only helper that goes away when hit by the opponent, while the others are immune to attacks. It also possesses various helpers, which include the Piranha Plant, Penguin, Captain Falcon, Luigi, Banjo-Kazooie and Link each of them cost very little to summon and deal potent amounts of damage. Super Mario 64's projectiles are very potent and can easily lock an enemy into a blocking or hitstun position when spammed. pulls often and usually does not make an attempt to go back down, which can effectively end a match, or prevent the fight from ending. Mario has a glitch where using his dive attack right after the tornado will make him stand in the air, which its A.I. Super Mario 64 is a six-button character using Ⓧ, Ⓐ, Ⓨ, and Ⓑ for his normals while Ⓩ and Ⓒ are used for his Hypers.
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